StarCraft II Officially Announced
Posted by JC John (ᜑᜓᜏᜈ᜔) on May 21, 2007 · 1 Comment
StarCraft II has been Officially Announced by Blizzard last May 19, 2007 Saturday, at the Worldwide Invitational Event 2007 (WWI 2007) at Seoul, Korea, late in the afternoon.
Key points made:
- StarCraft II has been in production since 2003, was delayed because of World of Warcraft
- They will stick with the magic of StarCraft I
- Each 3 races will now become as unique and as separate than before, truely having their own identities, advantages, and special abilities, from the units to the buildings – a good example of which is only the Protoss race will have a “Mothership” unit, balancing will occur differently
- Lots of new units
- No target release date
- Will be compatible with Windows Vista
- “Might” have exclusive DirectX10 features (for those Vista/DX10 users of course)
- Will be made under DirectX9
- Is using a newly developed engine
- Will now be in 3D
- With zooming feature similar to WarCraft III (not Super Commander)
- And lots more new features…
If you want to know more about StarCraft II, in a quick run-down and summary, and a list of new units, upgraded units, and units we will never see again, you can follow these links:
:: StarCraft II Articles ::
StarCraft II – GameDev Explaining the New Units
StarCraft II – Press Release
StarCraft II – Official Details StarCraft 2 Screenshots
StarCraft 2 Video Trailer
It is Official: Next Big Game of Blizzard – StarCraft 2
![Great Games Experiment]()
Here are two gameplay videos:


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